Making little games is a lot different than what I usually do at work, so I found it to be a fun, achievable challenge. I wrote it up on the fly over the course of a few hours. In my version, the big blue dot is the character, the pink dots are the storage locations, and the orange blocks are the crates. The original game has slightly better graphics: It can be challenging because it's easy to end up in a state where a block can no longer be moved and now you have to restart the game. The aim of the game is to push all the blocks into all the storage locations. The game consists of a wall, a playable character, blocks, and spots on the ground that are storage locations. Here's the source code and here's the demo. So the other day, I made an implementation of a Sokoban puzzle game in JavaScript.
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